What is ControllTurf?
Everything starts with what the consumer askes. And in the world of turf, agriculture or any biological system, the consumer is the plant. And if we don’t know what this consumer needs or wants, then we are only left guessing, with the logical consequence that there are negative effects for the environment like leaching, or negative effects for the business in the from of waste. That is why it is important to know at every time what the plant wants and needs so that we can give only the amount that is needed. However, not only the amount, but also the time when any certain amount is given to a plant is of great importance. We do not want to be to soon (with pesticides for example), but also not to late (for example with irrigation). And this brings us to the 3 forms of maintenance:
- Reactive: here the observation is always only when the problem is already there which implies that it is too late.
- Preventive: this form uses historical data to plant the maintenance according to these observations.
- Predictive: in this form the maintenance is based on the actual and predicted data for the plant.
ControllTurf is a predictive system. By calculating exactly what the plant needs, based on the most accurate actual data, the plant only receives what it really needs, hence preventing leaching of water and nutrients, reducing fertilisation input, reducing irrigation input, reducing disease pressure, etc.
The Models Behind the Magic
ControllTurf is a predictive decision support system. The dashboard of ControllTurf is based on direct actual data based on the need of the consumer i.e. the plant/crop. The principle behind ContrullTurf is based on the IoT (the Internet of Things). That is to say, a system that connects all different variables to create a completely controlled system, driven by the demand of the consumer.
ControllTurf uses the following models:
- Plant Growth Model
- Nutrient/Fertilisation Model
- Irrigation Model
- Disease Model
- and a Weather Model
Together these models provide the following variables to the user: